![]() The 34-page Great Western Battles Scenario Book (1992) contains simulations of the Battles of Shiloh, Corinth, Stones River, Champion Hill, Chickamauga, and Atlanta. ![]() This game was also the first to introduce modelled status markers to mark units that are disordered, low on ammunition, etc. The movement and morale system also introduces random elements to movement and morale, based on a unit's experience and casualty-induced battle fatigue. ![]() Ten-sided dice are used to introduce randomness to the battlefield to simulate the fog of war at the brigade level. The game uses a map scale of one inch to 45 or 60 yards, and a time scale of 20–30 minutes of real time per complete turn. ![]() Casualty losses are calculated per 150 or 200 soldiers. The rules are designed for 15 mm figures, which represent brigades - 4–6 single battalion regiments, or a brigade of cavalry, or 6–8 artillery pieces. The first edition of Fire and Fury describes rules for miniatures wargames that simulates battles of the American Civil War at the tactical (brigade) level. In 2010, a second edition of the game, also written by Hasenauer, was published by Fire and Fury Games.ĭescription First edition ![]() Two years later, a book of western battle scenarios was published. Over 10,000 copies of the book were sold. Hasenauer and published as a 96-page hardcover book in 1990 by Dave Waxtel and Quantum Publishing. Fire and Fury is a miniatures wargame about the American Civil War.įire and Fury, a miniatures wargame that simulates battles of the American Civil War, was designed by Richard W. ![]()
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